![]() ![]() ![]() But, the team was never one to rest on its laurels – the focus immediately turned to “How do we top this?” As we witnessed Halo: Combat Evolved multiplayer really take off and spawn a vibrant LAN scene, there was a real desire to double down and make multiplayer something special. I remember a sense of pride and excitement as the original game landed and resonated greater than anyone could’ve anticipated. ![]() Xbox was off and running, and Halo was taking the world by storm. Our Nate played Halo 2 on Xbox back in the day though what he remembers, ah, is mostly how it was emblematic of a weird time in his life.With the seminal console shooter now on Steam in the form of Halo 2: Anniversary, we spoke with Brian Jarrard, who worked at Bungie during the development of Halo 2, and now works as community director at current Halo developer 343 Industries, to learn what it was like to be on the frontlines for the launch of such an important title in gaming history.Ĭoming off of Halo: Combat Evolved, what was the feeling at Bungie surrounding Halo 2 during development? What was the general sentiment of what the team needed to do?īrian Jarrard: I joined Bungie following the launch of Halo: Combat Evolved at a time when there were less than 30 or so employees occupying an office park on the outskirts of Redmond, Washington. Expect Microsoft to start showing more of that in July, along with more of their new games coming alongside the Xbox Series X. But Halo: Infinite, the next game, is coming to PC later this year. Nope, still no word on if we'll ever see Halo 5 on PC. Halo 3, Halo 3: ODST, and Halo 4 are still to come with the Master Chief Collection. Saber Interactive and 343 Industries are behind the revamp, with creators Bungie long-gone to make Destiny. It's also playable through Xbox Game Pass For PC, Microsoft's surprisingly generous £4/month subscription service. It costs £7/€10/$10 by itself, or it's a bit cheaper as part of the £30 Master Chief Collection which will have all the games up to Halo 4, as and when they're done. Halo 2: Anniversary is out now on Steam and the Microsoft Store. To see this content please enable targeting cookies. If you want ye olde Halo 2's looks, the campaign does let you switch between the old and new looks with the press of a button, mind. Halo 2's Forge editor is not ready yet, though. So that's a story campaign with co-op support, competitive multiplayer modes, and the Theater replay viewer/editor (also now in Halo: Reach). Halo 2 has been on PC before, with a wonky port back in the day, and now Bungie's FPS returns fancied up with new models and textures, remastered cutscenes, support for higher resolutions, adjustable FoV, and other such modern technobits. Ian and his sexy pet search engine, Cortana, are continuing to get into sci-fi trouble with ringworlds, and this time we also get to play parts from an alien Arbiter's perspective too. Ian Halo's remastered adventures continue on PC today with the release of Halo 2: Anniversary in the wee hours. ![]()
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